Every time you do something, strive to make it better than its predecessor, even if the change is slight.

Sometimes I look back at the artwork I completed six months, or maybe even two years ago and think, DANG! I really had it locked in there.

The benefit of spending time to grow with every new expression is that when you go back to what you were doing before the difference in execution is not always JUST visual; you will often find that your mind has found more direct and efficient ways of making something that may have taken you several hours, just months prior. You may find that you are able to control the direction of the expression more easily because your practice and repetition has leveled-up your muscled memory a few times!

Hey, we never said Sean could draw… | Photo: Sean Kinton

This philosophy is being constantly applied to the depth of my book CHIASM!

When I came up with the concept of CHIASM, I thought, Hey! This would be a very cool concept to shop around to other publishers… Maybe I’ll get on a project as a penciler, inker or writer? Best-case scenario they fall head-over-heels in love with MY story and bring me on for a blockbuster mortgage-paying deal!

So, I composed Issue #1 as a submission that I sent to a couple select major publishers.

My submission was rejected.

This did not deter me, however! I know that many of the GREATEST comic book minds have received countless rejection letter on their paths to success. What we have in today’s world is this unique and beautiful opportunity to plant and grow our own seeds, instead of head-butting an invisible brick wall hoping that it breaks.

I decided to start CROSS EYE COMICS and publish my book MY SELF. This way I could have full creative control; I can write WHAT I want, write ABOUT what I want, and HOW I want to write it.

I made the decision to publish Issue #1 in its RAW submission format; it was made to show how a raw, good idea starts out.

Image comparing panels from CHIASM issue #1 & #2 by Doug Knight
More panels from CHIASM issues #1 & #2 | Doug Knight

As we round the corner and hit Issue #2 of CHIASM we see that I started polishing the edges. I also made the decision to bring the book to full realization: COLOUR!

Issue #2 of CHIASM stands as the line in the sand.

Everything past that point MUST be better than the first two. Styles may change, there may even be some fun throwbacks from time to time. Issue #1 was my chasing the same dream that so many before me ran after: A rough idea and a hope that someone else sees the brilliance of your insanity.

Issue #2 is me shouldering the weight of my passion project and throwing it into the universe with full-throttle, MIND BLOWING force.

From start to finish Issue #1 took me approximately five weeks to complete.

Issue #2 took me closer to seven weeks to complete. I think the extra weeks of work shows in the little details, as you can see in the images above.

Panels from CHIASM issues #1 & #3! | Doug Knight | BUY ISSUE #3 RIGHT NOW!


…used to be interpreted as a slight against your ability to execute the task at hand. I now realize it is GOOD ADVICE for the strong-willed.

Every issue of CHIASM is created between the hours of 2:00AM and 6:00AM; when I can find some productivity time between my duties as a proud DAD and loving HUSBAND, handling my TATTOO appointments, and completing custom HOME-RENOVATIONS with MY dad. I am fully committed to continuing the development of CHIASM unto: It becomes my DAY JOB!

I think the thrill of seeing a new interpretation of art that you love is one of the most amazing gifts a long-running comic can give its fans. One of my gifts is being able to re-imagine the same stuff TEN different ways. I am confident it will spark all sorts of conversation points moving forward. I also enjoy hearing feedback! I’d love to hear from you, the reader, if you like one aspect of CHIASM’s art over another. I may just listen, you never know! I’ve been married for five years now, so “Yes dear, you were RIGHT!” are words that are absolutely in my vocabulary!

Thanks for reading!



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